My books exist because they refused to let me go. I wanted to prove it was possible to write things that most people would never think of. I wanted my work to be fearless and groundbreaking.
I didn’t begin studying the craft of writing seriously until after I moved to Northern Idaho. That period of my life changed everything. The quiet landscape and long winters created space for ideas to grow.
Over the years, the world that would become Dresdencline shifted and evolved as I experimented with different directions. The setting moved more than once while the stories slowly took shape.
In 2016, the final vision settled into place: a hidden magical community in the United States where Celtic festivals mark time, elemental magic shapes identity, and impossible choices shape the lives of those who live there.
Stories that reward young readers and adult minds alike, layered enough for re-reads, accessible enough for a single stolen afternoon.
Even antagonists love. Even curses have reasons. Even the darkest figures break your heart before they haunt it.
Fiddler’s Bend isn’t just described. It’s mapped, shopped, lived-in. Readers don’t imagine Dresdencline, they start packing.
"Tempus leo eu aenean sed diam urna tempor. Pulvinar vivamus fringilla lacus nec metus bibendum egestas. Iaculis massa nisl malesuada lacinia integer nunc posuere."
Before Travis solves mysteries. Before Alaric’s red eyes haunt you. Before any of it, there’s this. A guidebook. A treasure map. A backstage pass to the magic, creatures, shops, and secrets that make Dresdencline feel like home.